Virtual Showrooms
3D product configurators for automotive, furniture, and real estate buyers who want to explore before visiting in person.
We build 3D spaces, virtual events, and VR training modules when immersion actually helps — product visualization, remote collaboration, or brand experiences — not metaverse for its own sake.
WHAT WE DO
Most users will not download a heavy client for a five-minute brand interaction. We design for the device your audience has — browser-based 3D on mobile, Quest headsets for training, or desktop viewers for automotive configurators. Performance and load time matter as much as polygon count.
OUR SERVICES
3D product configurators for automotive, furniture, and real estate buyers who want to explore before visiting in person.
Safety drills, equipment operation, and soft-skills scenarios with performance scoring and LMS reporting.
Multi-room conferences, exhibitor booths, and avatar networking with moderation tools for hosts.
Interactive plant or building models linked to live sensor data for monitoring and tours.
WebAR filters and placement previews that work from a QR code without app install friction.
Customizable avatars, voice chat, and presence systems when shared spaces need a human feel.
CAPABILITIES
We recommend the lightest format that still delivers your goal — a browser link often beats a native metaverse platform.
Three.js and Babylon.js experiences that run on mid-range phones without installs.
Quest and PC VR builds with comfort settings and session length tuned for training use.
Unity and Unreal for high-fidelity spaces when visual quality is the primary selling point.
Roblox, Spatial, or custom WebRTC layers when you need to meet users where they already are.
USE CASES
Configure color and trim in 3D, then book a test drive or dealer visit from the same session.
Walk unbuilt properties with accurate lighting and furniture packs for off-plan sales.
Repeatable VR modules for hazardous environments where real-world practice is expensive or dangerous.
Timed virtual openings with limited-edition digital collectibles and social sharing hooks.
TECH STACK
HOW IT WORKS
Define success metrics — dwell time, leads, training pass rates — and pick web, VR, or hybrid.
Concept art, optimized assets, and LOD strategy for target devices.
Networking, voice, analytics events, and admin tools for hosts.
Load testing for concurrent users, content updates, and optional ongoing event support.
WHY MAGNISYS
A metaverse launch with a 200 MB download and a login wall will underperform a 15-second WebGL experience. We prototype join flows early and cut anything that blocks the first wow moment.
FAQ
Only if immersion solves a problem cheaper or better than video, PDF, or a standard website. Good fits: complex products buyers want to see in 3D, remote training on expensive equipment, and events reaching a global audience without travel. We will say no if a landing page would work fine.
A WebGL product viewer might start around $30,000–$60,000. Multi-user virtual events with avatars and voice often run $80,000–$180,000. Full VR training suites with LMS integration can exceed $200,000 depending on scenario count and fidelity.
Not necessarily. Many projects support browser and mobile first, with optional VR for users who have headsets. Training programs sometimes require VR; marketing activations usually should not.
Browser experiences use Three.js or Babylon.js. High-fidelity spaces use Unity or Unreal. We export to glTF where possible so assets are reusable across formats.
Depends on architecture. Lightweight web events can scale to thousands with CDN-hosted static worlds. Real-time voice and avatar sync requires dedicated servers; we load-test to your expected peak plus headroom.
START YOUR PROJECT
CONTACT MAGNISYS
Share your project scope and timeline. We respond within one business day with initial thoughts on approach and a rough estimate.
Email: hello@magnisys.com